No Prisoners, No Mercy
There comes a time, friends, when your favorite MMO ceases to sparkle, when even new videogames lose their luster, and the computer room becomes a prison; and all that is left are two gamers (who happen to be nuns) with a very large axe to grind. Come join Julie Whitefeather and Frances Kosac as they discuss the events in the videogame industry.

Welcome to Show 137!

This time out we welcome Chris Dodson back to the show.  We spend time talking about Everquest Landmark and Everquest Next -and Julie has to eat some crow.  Along the way we talk about computer securty.  We end up the session talking about what makes a great game bad and a good game great.

See you online,

Julie Whitefeather

1. Credit where credit is due -  Sony Online

2. Everquest/Everquest Landmark

3. Down and out in Norrath - shining SOE moments

4.  Where your roots are - and not where your grandma came from

5. Computer Security - Security Now - Leo LaPorte

6.  the failure of a great game

7.  What makes a good game great?

Direct download: 137-NPNM-1-13-2013.mp3
Category:podcasts -- posted at: 6:19am CDT