Sun, 31 December 2017
Happy New Year! In part 2, Fran and I sit down with long time industry professional, author and partner in Blue Jinni Media. With the advent of virtual reality ever more present in the market place we sit down with Mr. Harper to discuss it's future and effect on game development. Will console VR outpace PC VR? Will the first success at VR games result on game publishers jumping on the band wagon? Will that drag down the industry or bolster it's success? Is it here to stay or will it be the next "laserdisk" fad? How has the game industry changed in the last 100 shows? How many people will be suseptable to virtual reality sickness? Join us for a peak at what may be the future of the game development industry. See you online, The No Prisoners, No Mercy Team |
Fri, 22 December 2017
2. Dr. Bartle gives us the "nickle tour" of his life and what lead to the development of the "primordial ooze" from which all videogames where developed....M.U.D. (Multi-User Dungeon) 3. Dr. Bartle, Roy Trubshaw and the making of M.U.D.-building a better world 4. Pioneers in the game development - did you know Mark Jacobs gave up a job as a lawyer to make games? 5. The early days of Muse. 6. Industry pioneers Jessica Mulligan, Bridgette Patrovsky, Richard Bartle and some descrimination at Interplay. 7. When videogames added graphics - the first graphic worlds; Ultima Online, Meridian 59, and Everquest. 8. Everquest and DikuMUD gameplay (https://en.wikipedia.org/wiki/DikuMUD) 9. What makes a compelling game? 10. Mud on a Rasberry Pi, Dungeons and Dragons, board games and other pursuits. |