No Prisoners, No Mercy
There comes a time, friends, when your favorite MMO ceases to sparkle, when even new videogames lose their luster, and the computer room becomes a prison; and all that is left are two gamers (who happen to be nuns) with a very large axe to grind. Come join Julie Whitefeather and Frances Kosac as they discuss the events in the videogame industry.

 Welcome to Show 221.

This time out the No Prisoners, No Mercy team discuss the following subjects.

1. When games like Tell Tale Games and Wildstar close do we have the right to complain if we haven't played it in some time? Why did the games close?

2. If we could turn back the clock and bring back any of the games we have played in the past, what would it be and why?

3. What is good writing? Getting involved in writing.

 

See You Online

Direct download: 221-NPNM-1-27-2019.mp3
Category:podcasts -- posted at: 6:35am CDT