No Prisoners, No Mercy
There comes a time, friends, when your favorite MMO ceases to sparkle, when even new videogames lose their luster, and the computer room becomes a prison; and all that is left are two gamers (who happen to be nuns) with a very large axe to grind. Come join Julie Whitefeather and Frances Kosac as they discuss the events in the videogame industry.

Welcome to the No Prisoners, No Mercy Show 237!

This time out we talk about accessibility in video games, what developers can do to make games more accessible, the witcher, and Pokemon Go.

See you online

The No Prisoners, No Mercy Team


Sites Cited:

http://gameaccessibilityguidelines.com/full-list/

https://venturebeat.com/2019/10/08/accessibility-finally-matters-to-the-game-industry-but-it-needs-to-do-better/

https://io9.gizmodo.com/what-the-witcher-gets-wrong-and-right-about-disabilit-1840609870

http://www.caniplaythat.com/about-can-i-play-that/

https://ablegamers.org/

https://www.theverge.com/2020/1/10/21060877/pokemon-go-record-revenue-2019-niantic-labs-ar-growth

Direct download: 237-NPNM-2-1-2020.mp3
Category:podcasts -- posted at: 6:26am CDT